zerosleeps

Since 2010

Never, Sometimes, Always

Good atricle by Luke Plant:

The problem is that Hardly Ever is still Sometimes, so the client’s response has gone from being a definite “no” to a definite “yes” in less than a second. It doesn’t matter to me that it rarely happens – the situation still happens, and I’ve got to write code to cope with it. The fact that the code won’t be used very often doesn’t make it cheaper to write – it’s not like engineering where a machine that is used less will require less maintenance.

The Last Campfire

I finished playing The Last Campfire last night and thoroughly enjoyed it. It took me about 8 hours from start to finish. We need more games like this (or maybe I just suck at finding them): no violence, nobody dies, no time limit. Beautiful visuals, a quiet and immersive soundtrack, and a story that tugs the heartstrings.

This game was obviously made with massive spoonfuls of love.

HBO's Chernobyl

I’ve just finished rewatching Chernobyl for perhaps the fourth time, and I implore anyone who has not seen it to watch it. I’m not a good storyteller - why use 20 words when 5 will do?! This is perhaps why I admire those who can tell a good story so much, and Craig Mazin who created, wrote, and produced Chernobyl is one of those people.

But what makes it even more amazing is that it’s a real story. I’ve read a few books about the disaster, and listened to Mazin speak about the production of the miniseries on the accompanying podcast and I’m satisfied that, with a few embellishments obviously, the timeline, characters, visuals, and plot are all astonishingly accurate.

I don’t mean the correctness is astonishing (although it is): the story itself is. Every few moments something happens in the show that seems ridiculous, but almost every time it turns out that nope, that person actually said that thing. They did that thing. That is what happened.

I can’t recommend it, and the podcast, enough.

macOS release notes

Apple, a company which employs tens of thousands of people, and with a value measured in billions of dollars, created these release notes for macOS 14.5 which is a multi gigabyte operating system update:

macOS Sonoma 14.5 includes the following improvements and bug fixes:

  • Quartiles is a new and original daily word game that is now available in Apple News+
  • Scoreboard in News+ Puzzles gives you access to new player data for Crossword, Mini Crossword, and Quartiles, including stats and streaks

Some features may not be available for all regions, or on all Apple devices.

That’s it. That’s the entire content of the release notes.

Torture it into doing what you need

The third paragraph of this story is painfully true:

As has been typical in my career, when the vendor said they had a product, what they really meant was they had something vaguely resembling a product that vaguely matched what we needed, and with heavy customization they could torture it into doing what we needed. Of course by customizing their “product” we cleverly combined all the downsides of vendor software with all the downsides of custom software.